Page values for "RawData:Weapon Laser SmallLaserPulse X"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | MultiLaser • WpnAccuracy: +2 • PipsIgnored: 4 • AntiBA: 50% • WpnCrits: +25% • WeaponAttachmentCompatible: Laser Insulator • WeaponAttachmentCompatible: Laser FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 100,000 |
CustomCategories | |
Details | X-Pulse Lasers are an attempt by Federated Commonwealth technicians to increase the range of Pulse Lasers to compete with the longer ranges of standard models. X-Pulse lasers are not a new weapon per se, but an upgrade to Pulse Lasers that pushes extra energy through the system in order to extend the range. |
DisallowedLocations | All |
Icon | laser-burst |
Id | Weapon_Laser_SmallLaserPulse_X |
InventorySize | 1 |
Manufacturer | CeresArms |
Model | Small X-Pulse Laser |
Name | S X-Pulse |
Purchasable | Yes |
Rarity | 7 |
Tonnage | 1.0 |
UIName | Small X-Pulse |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | -2.0 |
AmmoCategory | NotSet |
AttackRecoil | 1 |
Category | AntiPersonnel |
CriticalChanceMultiplier | 1.25 |
Damage | 8 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 4 |
HeatDamage | 0 |
HeatGenerated | 9 |
Id | Weapon_Laser_SmallLaserPulse_X |
IndirectFireCapable | Yes |
Instability | 0 |
MaxRange | 220 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 60 • 110 • 160 |
RefireModifier | 0 |
ShotsWhenFired | 3 |
StartingAmmoCapacity | 0 |
Type | Laser |
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Small |
WeaponSubType |