Page values for "RawData:Weapon Laser RotaryMediumLaserPulse CLAN"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | PipsIgnored: 3 • WpnCrits: +20% • WpnAccuracy: +1 • MultiLaser • WeaponAttachmentCompatible: Laser Insulator • WeaponAttachmentCompatible: Laser FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 648,000 |
CustomCategories | |
Details | An improvement upon standard Medium Lasers, Medium Pulse Lasers use pulses of light instead of a single beam. This results in better accuracy and damage output but with increased heat and weight. Like all Lasers, Medium Pulse Lasers enjoy a baseline accuracy bonus over other weapons. This laser has been calibrated to fire a cluster of three quick shots instead of one sustained beam, which gives it a much higher chance to hit in general. <b><color=#e51717>COMMUNITY CONTENT</color></b> |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Energy |
Id | Weapon_Laser_RotaryMediumLaserPulse_CLAN |
InventorySize | 1 |
Manufacturer | CLAN |
Model | Medium Rotary Pulse Laser |
Name | Rotary M Pulse (C) |
Purchasable | Yes |
Rarity | 10 |
Tonnage | 2.0 |
UIName | Rotary M Pulse (C) |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | -1.0 |
AmmoCategory | NotSet |
AttackRecoil | 1 |
Category | Energy |
CriticalChanceMultiplier | 1.2 |
Damage | 12 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 3 |
HeatDamage | 0 |
HeatGenerated | 17 |
Id | Weapon_Laser_RotaryMediumLaserPulse_CLAN |
IndirectFireCapable | Yes |
Instability | 0 |
MaxRange | 240 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 60 • 120 • 180 |
RefireModifier | 0 |
ShotsWhenFired | 3 |
StartingAmmoCapacity | 0 |
Type | Laser |
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Medium |
WeaponSubType |