Page values for "RawData:Weapon LRM iATM12 CLAN"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | Streak • iATM • MissileHealth: 2 |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 730,800 |
CustomCategories | |
Details | The Improved Advanced Tactical Missile system (iATM) was developed by The Society. Like the Advanced Tactical Missile that it's based on, the iATM system uses a variety of ammunition types and includes an advanced targeting option. Unlike the ATM, the iATM uses a Streak SRM style guidance system to improve accuracy. <b><color=#ffcc00>Uses iATM Ammo.</color></b> |
DisallowedLocations | All |
Icon | MRM |
Id | Weapon_LRM_iATM12_CLAN |
InventorySize | 5 |
Manufacturer | CLAN |
Model | Improved ATM |
Name | iATM 12 (C) |
Purchasable | Yes |
Rarity | 10 |
Tonnage | 7.0 |
UIName | iATM 12 (C) |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | iATM |
AttackRecoil | 1 |
Category | Missile |
CriticalChanceMultiplier | 1.0 |
Damage | 8 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 24 |
Id | Weapon_LRM_iATM12_CLAN |
IndirectFireCapable | Yes |
Instability | 2 |
MaxRange | 600 |
MinRange | 120 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 150 • 300 • 450 |
RefireModifier | 0 |
ShotsWhenFired | 12 |
StartingAmmoCapacity | 0 |
Type | LRM |
WeaponEffectID | WeaponEffect-Weapon_LRM20 |
WeaponSubType |