Page values for "RawData:Weapon LRM LRM20 0-STOCK"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | MissileHealth: 1 • NoFireInMelee • WeaponAttachmentCompatible: Artemis IV FCS • WeaponAttachmentCompatible: LRM FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 290,000 |
CustomCategories | |
Details | Often found as the secondary weapon on heavier units, LRM20 racks of Long-Range Missiles can deal decent damage while a unit closes range, but they chew through ammunition. Like all LRMs, LRM20s are capable of indirect fire over obstacles and terrain with the benefit of a spotter unit. |
DisallowedLocations | All |
Icon | MRM |
Id | Weapon_LRM_LRM20_0-STOCK |
InventorySize | 4 |
Manufacturer | Jackson |
Model | Long-Range Missile Launcher |
Name | LRM20 |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 10.0 |
UIName | LRM20 |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | LRM |
AttackRecoil | 1 |
Category | Missile |
CriticalChanceMultiplier | 1.0 |
Damage | 4 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 18 |
Id | Weapon_LRM_LRM20_0-STOCK |
IndirectFireCapable | Yes |
Instability | 1 |
MaxRange | 840 |
MinRange | 180 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 210 • 420 • 630 |
RefireModifier | 0 |
ShotsWhenFired | 20 |
StartingAmmoCapacity | 0 |
Type | LRM |
WeaponEffectID | WeaponEffect-Weapon_LRM20 |
WeaponSubType |