Page values for "RawData:Weapon Gauss Snubnose Ultra 0-STOCK"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | NoFireInMelee • WeaponBoom: 80 • WpnRecoil: 2 • DmgFallOff: 50% • DmgFallOffStart: 200 • DmgFallOffEnd: 600 • WeaponJAMFlat: 15 • WpnAccuracy: +1 • VariableBurstCount: 2 • WeaponAttachmentCompatible: Gauss FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 750,000 |
CustomCategories | |
Details | Using a breakthrough in weapon design, scientists have melded a cycling set of capacitors to retain enough power for a follow up shot from the Snub Nose Gauss, along with a light, if bulky loading mechanism to give this weapon a devastating one-two punch.<b><color=#099ff2>VOLATILE!</color></b> <b><color=#e51717>COMMUNITY CONTENT</color></b> |
DisallowedLocations | All |
Icon | FerroMag |
Id | Weapon_Gauss_Snubnose_Ultra_0-STOCK |
InventorySize | 6 |
Manufacturer | SCI |
Model | Magnetic Cannon |
Name | Ultra Snub-Nose Gauss Rifle |
Purchasable | Yes |
Rarity | 20 |
Tonnage | 13.0 |
UIName | Ultra Snub-Nose Gauss Rifle |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | -1.0 |
AmmoCategory | GAUSS |
AttackRecoil | 3 |
Category | Ballistic |
CriticalChanceMultiplier | 1.0 |
Damage | 75 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 8 |
Id | Weapon_Gauss_Snubnose_Ultra_0-STOCK |
IndirectFireCapable | Yes |
Instability | 12 |
MaxRange | 800 |
MinRange | 60 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 200 • 400 • 600 |
RefireModifier | 2 |
ShotsWhenFired | 1 |
StartingAmmoCapacity | 0 |
Type | Gauss |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
WeaponSubType |