Page values for "RawData:Weapon Gauss Gauss 0-STOCK"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | IsGauss • NoFireInMelee • WpnAccuracy: +1 • WpnRecoil: 2 • WeaponBoom: 75 • WeaponAttachmentCompatible: Gauss FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 550,000 |
CustomCategories | |
Details | A Gauss Rifle uses electromagnetic charges to accelerate metallic rounds at extremely high speed, dealing massive damage by kinetic force alone. Unlike Autocannons, Gauss Rifles ammunition will not explode upon a Critical Hit. <b><color=#099ff2>VOLATILE!</color></b> |
DisallowedLocations | All |
Icon | FerroMag |
Id | Weapon_Gauss_Gauss_0-STOCK |
InventorySize | 5 |
Manufacturer | SCI |
Model | Magnetic Cannon |
Name | Gauss Rifle |
Purchasable | Yes |
Rarity | 20 |
Tonnage | 15.0 |
UIName | Gauss Rifle |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | -1.0 |
AmmoCategory | GAUSS |
AttackRecoil | 3 |
Category | Ballistic |
CriticalChanceMultiplier | 1.0 |
Damage | 75 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 5 |
Id | Weapon_Gauss_Gauss_0-STOCK |
IndirectFireCapable | Yes |
Instability | 30 |
MaxRange | 900 |
MinRange | 60 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 210 • 450 • 660 |
RefireModifier | 2 |
ShotsWhenFired | 1 |
StartingAmmoCapacity | 0 |
Type | Gauss |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
WeaponSubType |