Page values for "RawData:Weapon Gauss Experimental 0-STOCK"

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"Gear" values

AllowedLocationsLeftTorso RightTorso CenterTorso
BattleValue0
BonusesKnockdown KnockdownChance: 140% VariableShortMax: 180 VariableMedMin: 180 VariableMedMax: 390 VariableLongMin: 390 VariableLongMax: 780 WpnRecoil: 3 NoFireInMelee WpnAccuracy: +1 WeaponBoom: 150 LocationRestricted: Torsos Only
ComponentSubTypeWeapon
ComponentTypeWeapon
Cost2,750,000
CustomCategories
DetailsDesigned as a siege weapon, the Experimental Assault Gauss Rifle was intended for battlefield work to destroy heavy fortifications. However, due to the power draw and the mounting restrictions, the weapon was ultimately abandoned by Defiance Industries in favor of the Heavy Gauss Rifle. However, Vining Engineering and Salvage Team (VEST) managed to get ahold of the plans and made use of them on an experiemental build of their upcoming Great Turtle arena design where the weapon's downsides had less relevance. <b><color=#ffcc00>Uses Superweapon Gauss Ammo.</color></b> <b><color=#099ff2>VOLATILE!</color></b>
DisallowedLocationsLeftArm RightArm
Icondeath-star
IdWeapon_Gauss_Experimental_0-STOCK
InventorySize10
ManufacturerVEST
ModelMagnetic Cannon
NameExperimental Assault Gauss
PurchasableYes
Rarity20
Tonnage15.0
UINameExperimental Assault Gauss

"Weapons" values

AOECapableYes
AccuracyModifier-1.0
AmmoCategorySUGAUSS
AttackRecoil4
Category
CriticalChanceMultiplier1.0
Damage150
DamageVariance0.0
EvasiveDamageMultiplier0.0
EvasivePipsIgnored1
HeatDamage0
HeatGenerated30
IdWeapon_Gauss_Experimental_0-STOCK
IndirectFireCapableYes
Instability60
MaxRange390
MinRange0
OverheatedDamageMultiplier0.0
ProjectilesPerShot1
RangeSplit390 390 390
RefireModifier3
ShotsWhenFired1
StartingAmmoCapacity0
TypeGauss
WeaponEffectIDWeaponEffect-Weapon_GaussRifle
WeaponSubType