Page values for "RawData:Weapon DRM DRM2"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | StructureDmgMod: 1 • WpnCrits: -70% • MissileHealth: 2 • WeaponAttachmentCompatible: SRM FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 35,000 |
CustomCategories | |
Details | The DRM, or Directed Radiation Missile, is a small direct-fire projectile that releases a burst of destructive radiation upon impact (as well as a small explosive charge). This radiation tears through the target, ripping at its internal structure as well as releasing a concentrated burst of heat. Though the DRM does not deal heavy direct damage, the combination of all its various destructive effects adds up quickly in a pitched battle. |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Missile |
Id | Weapon_DRM_DRM2 |
InventorySize | 1 |
Manufacturer | Sanctuary Manufacturing |
Model | Directed Radiation Missile Launcher |
Name | DRM2 (S) |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 1.0 |
UIName | DRM2 (S) |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | DRM |
AttackRecoil | 1 |
Category | Missile |
CriticalChanceMultiplier | 0.3 |
Damage | 3 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 2 |
HeatGenerated | 6 |
Id | Weapon_DRM_DRM2 |
IndirectFireCapable | Yes |
Instability | 1 |
MaxRange | 360 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 90 • 180 • 270 |
RefireModifier | 0 |
ShotsWhenFired | 2 |
StartingAmmoCapacity | 0 |
Type | SRM |
WeaponEffectID | WeaponEffect-Weapon_SRM2 |
WeaponSubType |