Page values for "RawData:Weapon Barracuda"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | IsArtillery • ArtilleryAttack • ArtilleryDetails • NonArtilleryWeapons • NoFireInMelee • AMSImmune • WeaponAttachmentCompatible: Artillery FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 9,152,000 |
CustomCategories | |
Details | The Barracuda is a capital-scale weapon, capable of firing into low planetary orbit against DropShips or WarShips. It is not typically used against ground targets but when used against them it proves extremely devastating. <b><color=#ffcc00>Uses Cruise Missile/50 Ammo.</color></b> |
DisallowedLocations | All |
Icon | Art-illery |
Id | Weapon_Barracuda |
InventorySize | 500 |
Manufacturer | NAIS |
Model | Missile Artillery |
Name | Barracuda |
Purchasable | Yes |
Rarity | 14 |
Tonnage | 100.0 |
UIName | Barracuda |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 1.0 |
AmmoCategory | Barracuda |
AttackRecoil | 1 |
Category | |
CriticalChanceMultiplier | 1.0 |
Damage | 750 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 500 |
HeatGenerated | 100 |
Id | Weapon_Barracuda |
IndirectFireCapable | Yes |
Instability | 500 |
MaxRange | 15,000 |
MinRange | 450 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 1,800 • 3,600 • 5,400 |
RefireModifier | 10 |
ShotsWhenFired | 1 |
StartingAmmoCapacity | 0 |
Type | LRM |
WeaponEffectID | WeaponEffect-Weapon_LRM20 |
WeaponSubType |