Page values for "RawData:Weapon Autocannon AC2 0-STOCK"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | NoFireInMelee • WpnRecoil: 1 • WeaponAttachmentCompatible: Autocannon FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 50,000 |
CustomCategories | |
Details | Intended for use as supporting fire at very long range, AC/2s deal moderate damage with low heat and a large ammunition count per ton. Like all Autocannon weaponry, AC/2s suffer from recoil effects from continuous fire. |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Ballistic |
Id | Weapon_Autocannon_AC2_0-STOCK |
InventorySize | 1 |
Manufacturer | GM |
Model | Sniper Autocannon |
Name | AC/2 |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 6.0 |
UIName | AC/2 |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | AC2 |
AttackRecoil | 1 |
Category | Ballistic |
CriticalChanceMultiplier | 1.0 |
Damage | 9 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 3 |
Id | Weapon_Autocannon_AC2_0-STOCK |
IndirectFireCapable | Yes |
Instability | 3 |
MaxRange | 960 |
MinRange | 120 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 240 • 480 • 720 |
RefireModifier | 1 |
ShotsWhenFired | 3 |
StartingAmmoCapacity | 0 |
Type | Autocannon |
WeaponEffectID | WeaponEffect-Weapon_AC2 |
WeaponSubType |