Page values for "RawData:Weapon Autocannon AC10 Improved"
Jump to navigation
Jump to search
"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | WpnRecoil: 2 • WeaponAttachmentCompatible: Autocannon FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 175,000 |
CustomCategories | |
Details | A vanishingly rare piece of technology, the Improved AC/10 dates to the Clan's Golden Century and is a sort of transitory weapon between Star League technology and later Clan technology. The Improved AC/10 has very minimal gains over the Star League AC/10 and seems to have been abandoned in favor of the later Ultra AC/10 instead. |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Ballistic |
Id | Weapon_Autocannon_AC10_Improved |
InventorySize | 6 |
Manufacturer | Clan |
Model | Heavy Autocannon |
Name | Improved AC/10 |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 11.0 |
UIName | Improved AC/10 |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | AC10 |
AttackRecoil | 3 |
Category | Ballistic |
CriticalChanceMultiplier | 1.0 |
Damage | 50 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 6 |
Id | Weapon_Autocannon_AC10_Improved |
IndirectFireCapable | Yes |
Instability | 30 |
MaxRange | 600 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 150 • 300 • 450 |
RefireModifier | 2 |
ShotsWhenFired | 1 |
StartingAmmoCapacity | 0 |
Type | Autocannon |
WeaponEffectID | WeaponEffect-Weapon_AC10_Single |
WeaponSubType |