Page values for "RawData:MechDef Raiden Battle Armor RAID-BA"

Jump to navigation Jump to search

"Chassis" values

ChassisTagsProtoMech OmniMech
Cost15,000
DetailsThe Raiden is the Draconis Combine's take on the IS Standard Battle Armor. Representing an improvement on the original design, first production began in 3050 after the Combine's stunning success in the Battle of Wolcott netted them a prize of twenty-four Elemental battle suits from Clan Smoke Jaguar. Unlike the early models of the Inner Sphere Standard, this prototype had both decent ground speed and jump capability as well as the fearsome Tsunami Heavy Gauss Rifle, featuring a unique penetrating round capable of doing horrendous damage to other Battle Armor.
IconuixTxrIcon_raiden
Idchassisdef_ba_raiden
LeftArmActuatorLimit
Manufacturer
Model
NameRaiden Battle Armor
PurchasableYes
Rarity0
RightArmActuatorLimit
StartingTonnage
StockRoleBattle Armor
Tonnage4
UINameRaiden Battle Armor
VariantNameRAID-BA
YangsThoughtsThe Kuritan take on Inner Sphere Standard Battle Armor, the Raiden proved equal to the IS Standard in all ways, even better in a few, such as boasting slightly more weight for equipment due to improved strength and better mounting options. Starting in the late 3050s, the Raiden started fielding the Tsunami Heavy Gauss Rifle, a weapon developed in secret to defeat other Battle Armor thanks to its increased penetrative power. The Raiden would go on to serve with distinction in Kuritan forces and proved adept at winning engagements with other suits.
weightClassLIGHT

"ChassisLocations" values

ChassisIDchassisdef_ba_raiden
HardpointsBattleArmor BattleArmor
InternalStructure5
InventorySlots6
LocationHead
MaxArmor60
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_raiden
Hardpoints
InternalStructure1
InventorySlots6
LocationLeftArm
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_raiden
HardpointsBattleArmor BattleArmor
InternalStructure5
InventorySlots6
LocationLeftTorso
MaxArmor60
MaxRearArmor0
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_raiden
HardpointsBattleArmor BattleArmor
InternalStructure5
InventorySlots9
LocationCenterTorso
MaxArmor60
MaxRearArmor0
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_raiden
HardpointsBattleArmor BattleArmor
InternalStructure5
InventorySlots6
LocationRightTorso
MaxArmor60
MaxRearArmor0
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_raiden
Hardpoints
InternalStructure1
InventorySlots6
LocationRightArm
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_raiden
HardpointsBattleArmor
InternalStructure1
InventorySlots30
LocationLeftLeg
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_raiden
Hardpoints
InternalStructure1
InventorySlots6
LocationRightLeg
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0

"MechInventory" values

ComponentDefIDemod_structureslots_standard_battlearmor
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_armorslots_standard_battlearmor
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_bacore_010
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_kit_battlearmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDGear_HeatSink_BattleArmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_engine_cooling_battlearmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_engineslots_battlearmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDGear_Cockpit_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDGear_Cockpit_SensorsA_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDGear_Gyro_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDGear_Supercharger_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDGear_Swarm_Effect
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDGear_JumpJet_BA_Standard
ComponentDefTypeJumpJet
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationLeftTorso
ComponentDefIDGear_JumpJet_BA_Standard
ComponentDefTypeJumpJet
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationCenterTorso
ComponentDefIDGear_JumpJet_BA_Standard
ComponentDefTypeJumpJet
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationRightTorso
ComponentDefIDGear_JumpJet_BA_Standard
ComponentDefTypeJumpJet
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_raiden
MountedLocationHead
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_raiden
MountedLocationHead
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_raiden
MountedLocationLeftTorso
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_raiden
MountedLocationCenterTorso
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_raiden
MountedLocationRightTorso
ComponentDefIDemod_leg_hip
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationRightLeg
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationHead
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationLeftTorso
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationCenterTorso
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_raiden
MountedLocationRightTorso

"Mech" values

ChassisIDchassisdef_ba_raiden
Cost15,000
DetailsThe Raiden is the Draconis Combine's take on the IS Standard Battle Armor. Representing an improvement on the original design, first production began in 3050 after the Combine's stunning success in the Battle of Wolcott netted them a prize of twenty-four Elemental battle suits from Clan Smoke Jaguar. Unlike the early models of the Inner Sphere Standard, this prototype had both decent ground speed and jump capability as well as the fearsome Tsunami Heavy Gauss Rifle, featuring a unique penetrating round capable of doing horrendous damage to other Battle Armor.
IconuixTxrIcon_raiden
Idmechdef_ba_raiden
Manufacturer
MechTagsunit_generic TBAS_Disabled ProtoMech unit_release unit_light unit_lance_vanguard unit_role_scout unit_legal
Model
NameRaiden Battle Armor
PurchasableYes
Rarity0
UINameRaiden Battle Armor
Version1
simGameMechPartCost15,000

"MechLocations" values

AssignedArmor46
AssignedRearArmor-1
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor-1
LocationHead
MechIDmechdef_ba_raiden
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationLeftArm
MechIDmechdef_ba_raiden
AssignedArmor46
AssignedRearArmor0
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor0
LocationLeftTorso
MechIDmechdef_ba_raiden
AssignedArmor46
AssignedRearArmor0
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor0
LocationCenterTorso
MechIDmechdef_ba_raiden
AssignedArmor46
AssignedRearArmor0
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor0
LocationRightTorso
MechIDmechdef_ba_raiden
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationRightArm
MechIDmechdef_ba_raiden
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationLeftLeg
MechIDmechdef_ba_raiden
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationRightLeg
MechIDmechdef_ba_raiden