Page values for "RawData:MechDef Goliath GOL-2H"

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"Chassis" values

ChassisTagsQuadMech AssaultMech
Cost7,536,120
DetailsThe Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 2H is a Periphery upgrade of the 1H model. The 'Mech removes the Machine Guns from the chassis and adds in their place six Rocket Launcher 10s. This gives the Goliath a very powerful close range punch.
IconuixTxrIcon_goliath
Idchassisdef_goliath_GOL-2H
LeftArmActuatorLimit
Manufacturer
Model
NameGoliath
PurchasableYes
Rarity3
RightArmActuatorLimit
StartingTonnage
StockRoleRocket Quad
Tonnage80
UINameGoliath
VariantNameGOL-2H
YangsThoughtsThe Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 2H is a Periphery upgrade of the 1H model. The 'Mech removes the Machine Guns from the chassis and adds in their place six Rocket Launcher 10s. This gives the Goliath a very powerful close range punch.
weightClassASSAULT

"ChassisLocations" values

ChassisIDchassisdef_goliath_GOL-2H
HardpointsAntiPersonnel
InternalStructure16
InventorySlots6
LocationHead
MaxArmor45
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_goliath_GOL-2H
Hardpoints
InternalStructure85
InventorySlots6
LocationLeftArm
MaxArmor170
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_goliath_GOL-2H
HardpointsMissile Missile Missile Missile
InternalStructure85
InventorySlots13
LocationLeftTorso
MaxArmor170
MaxRearArmor85
OmniHardpoints
Tonnage0
ChassisIDchassisdef_goliath_GOL-2H
Hardpoints
InternalStructure125
InventorySlots16
LocationCenterTorso
MaxArmor250
MaxRearArmor125
OmniHardpoints
Tonnage0
ChassisIDchassisdef_goliath_GOL-2H
HardpointsEnergy Energy Missile Missile Missile Missile
InternalStructure85
InventorySlots13
LocationRightTorso
MaxArmor170
MaxRearArmor85
OmniHardpoints
Tonnage0
ChassisIDchassisdef_goliath_GOL-2H
Hardpoints
InternalStructure85
InventorySlots6
LocationRightArm
MaxArmor170
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_goliath_GOL-2H
Hardpoints
InternalStructure85
InventorySlots6
LocationLeftLeg
MaxArmor170
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_goliath_GOL-2H
Hardpoints
InternalStructure85
InventorySlots6
LocationRightLeg
MaxArmor170
MaxRearArmor-1
OmniHardpoints
Tonnage0

"MechInventory" values

ComponentDefIDGear_Quirk_Turret_Goliath
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_goliath_GOL-2H
MountedLocationLeftTorso
ComponentDefIDGear_Quirk_Turret_Goliath
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_goliath_GOL-2H
MountedLocationRightTorso
ComponentDefIDGear_Gyro_Quad
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDGear_Cockpit_Generic_Standard
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationHead
ComponentDefIDemod_armorslots_ferrosfibrous
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDemod_engine_320
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDemod_kit_shs
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_2
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_std_center
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDWeapon_PPC_PPC_0-STOCK
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationRightTorso
ComponentDefIDWeapon_LRM_LRM10_0-STOCK
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationRightTorso
ComponentDefIDWeapon_RocketLauncher_RL10_0_STOCK
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationRightTorso
ComponentDefIDWeapon_RocketLauncher_RL10_0_STOCK
ComponentDefTypeWeapon
Count1
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationRightTorso
ComponentDefIDWeapon_RocketLauncher_RL10_0_STOCK
ComponentDefTypeWeapon
Count2
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationRightTorso
ComponentDefIDWeapon_LRM_LRM10_0-STOCK
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationLeftTorso
ComponentDefIDWeapon_RocketLauncher_RL10_0_STOCK
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationLeftTorso
ComponentDefIDWeapon_RocketLauncher_RL10_0_STOCK
ComponentDefTypeWeapon
Count1
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationLeftTorso
ComponentDefIDWeapon_RocketLauncher_RL10_0_STOCK
ComponentDefTypeWeapon
Count2
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_goliath_GOL-2H
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
ComponentDefTypeAmmunitionBox
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
ComponentDefTypeAmmunitionBox
Count1
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationCenterTorso
ComponentDefIDGear_HeatSink_Generic_Standard
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationLeftLeg
ComponentDefIDGear_HeatSink_Generic_Standard
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationRightLeg
ComponentDefIDGear_HeatSink_Generic_Standard
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationHead
ComponentDefIDGear_HeatSink_Generic_Standard
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationLeftArm
ComponentDefIDGear_HeatSink_Generic_Standard
ComponentDefTypeHeatSink
Count0
FixedEquipmentNo
HardpointSlot-1
MechIDmechdef_goliath_GOL-2H
MountedLocationRightArm

"Mech" values

ChassisIDchassisdef_goliath_GOL-2H
Cost1,507,224
DetailsThe Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 2H is a Periphery upgrade of the 1H model. The 'Mech removes the Machine Guns from the chassis and adds in their place six Rocket Launcher 10s. This gives the Goliath a very powerful close range punch.
IconuixTxrIcon_goliath
Idmechdef_goliath_GOL-2H
Manufacturer
MechTagsunit_mech unit_quad Ignore_SelfKnockdown unit_assault unit_lance_tank unit_role_sniper unit_release unit_rarity_5 unit_indirectFire RimWorldsRepublic RepublicanGuard Marian ILegioMartiaVictrix VLegioRipariensis Circinus Chainelane Tortuga Locals AuriganPirates BandOfTheDamned DeathsConsorts MorrisonsExtractors NewBeltPirates TortugaFusiliers ShenSeTian AuriganMercenaries Mercenaries Locals BannockburnsBandits CleanKill LoneStarRegiment AblesAces GraveWalkers LongwoodsBluecoats CaesarsCohorts CanopianHighlanders Dragonslayers HarcourtsDestructors RamiliesRaiders BronsonsHorde BullardsArmoredCavalry QuintsOlympianGroundpounders GraysGhosts IrukjandiCompany AntianLanciarii BlackCaravel BlackSharks SarnaSupremacy SaiphTriumvirate TerracapConfederation StykCommonality Moderbjorn LocalsBrockwayRefugees EdCorbu unit_legal
Model
NameGoliath
PurchasableYes
Rarity3
UINameGoliath GOL-2H
Version1
simGameMechPartCost800,000

"MechLocations" values

AssignedArmor45
AssignedRearArmor-1
CurrentArmor45
CurrentInternalStructure16
CurrentRearArmor-1
LocationHead
MechIDmechdef_goliath_GOL-2H
AssignedArmor140
AssignedRearArmor-1
CurrentArmor140
CurrentInternalStructure85
CurrentRearArmor-1
LocationLeftArm
MechIDmechdef_goliath_GOL-2H
AssignedArmor100
AssignedRearArmor65
CurrentArmor100
CurrentInternalStructure85
CurrentRearArmor65
LocationLeftTorso
MechIDmechdef_goliath_GOL-2H
AssignedArmor150
AssignedRearArmor100
CurrentArmor150
CurrentInternalStructure125
CurrentRearArmor100
LocationCenterTorso
MechIDmechdef_goliath_GOL-2H
AssignedArmor100
AssignedRearArmor65
CurrentArmor100
CurrentInternalStructure85
CurrentRearArmor65
LocationRightTorso
MechIDmechdef_goliath_GOL-2H
AssignedArmor140
AssignedRearArmor-1
CurrentArmor140
CurrentInternalStructure85
CurrentRearArmor-1
LocationRightArm
MechIDmechdef_goliath_GOL-2H
AssignedArmor150
AssignedRearArmor-1
CurrentArmor150
CurrentInternalStructure85
CurrentRearArmor-1
LocationLeftLeg
MechIDmechdef_goliath_GOL-2H
AssignedArmor150
AssignedRearArmor-1
CurrentArmor150
CurrentInternalStructure85
CurrentRearArmor-1
LocationRightLeg
MechIDmechdef_goliath_GOL-2H