Page values for "RawData:Gear Attachment LaserPulseModule"

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"Gear" values

AllowedLocations
BattleValue0
BonusesWeaponAttachmentTargets: Standard and ER IS Lasers WeaponAttachmentModifiesModes WeaponAttachmentHeat: +6 WeaponAttachmentPipsIgnored: +3 WeaponAttachmentJam: 5% WeaponBoom: 15
ComponentSubTypeNotSet
ComponentTypeUpgrade
Cost250,000
CustomCategoriesWeaponAttachment
DetailsOriginally theorized by the Star League as a possible enhancement to laser technology, the Laser Pulse Module would not become a reality for centuries, until the New Avalon Institute of Science developed a working version during the Clan Invasion as a possible rapid response option against the Clan technological edge. In brief terms, the Laser Pulse Module essentially turns the attached laser weapon into a pulse version. However, it comes at the cost of the attachment's bulk as well as increasing the heat cost on the weapon by a significant amount. Additionally, the software that the module uses to modulate the laser's emissions is prone to glitches and can freeze up during combat, effectively jamming the weapon for a brief period.
DisallowedLocations
IconWeaponAttachment
IdGear_Attachment_LaserPulseModule
InventorySize1
ManufacturerNAIS
ModelPulse Module
NameLaser Pulse Module
PurchasableYes
Rarity1
Tonnage1.0
UINameLaser Pulse Module

"UpgradeDef" values

IdGear_Attachment_LaserPulseModule